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Pilatus PC-12 NG 3D model
- Detailed exterior, simple interior
- textured and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material name, you can easily change or apply materials
- textured and UVW unwrapped
- rigged exterior movable parts (ONLY IN .max FORMAT)
- every object has material name, you can easily change or apply materials
-obj,3ds,fbx,c4d,lwo,xsi exported in parts:
1. Main (wings, fuselage etc.)
2. Landing gear up
3. Landing gear down
4. Doors opened
5. Doors Closed
1. Main (wings, fuselage etc.)
2. Landing gear up
3. Landing gear down
4. Doors opened
5. Doors Closed
Rar archive contains two scenes
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.
1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.
3. 3ds max 2011 with standard materials.
In each scene model is provided with turbo smooth modifier on stack on objects that need it.
Rigged parts: landing gear(up-down), elevator, rudder, flaps, ailerons, doors (open - close)
.obj format:
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo .xsi .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Textures may have to be added manualy.
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.lwo .xsi .c4d format:
Textures may have to be added manualy.
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.fbx and .3ds format:
Textures may have to be added manualy.
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
Polycount:
without meshsmooth max,obj,lwo: 160 000 polygons
collapsed fbx,3ds,obj: 720 000 faces/370 000 poly
Available formats
- Lightwave 6 (.lwo, .lw, .lws)1.38 MBRenderer: Default
- Cinema 4D (.c4d)1.63 MB
- Softimage 3,5 (.hrc, .xsi)3.49 MBRenderer: Default (Scanline)
- 3D Studio (.3ds)6.85 MB
- 3D Studio Max 2011 (.max)8.48 MBRenderer: Default (Scanline)
- OBJ (.obj)16.8 MB
- Textures19.3 MB
- Autodesk FBX (.fbx)104 MB
- Stereolithography (.stl) (Contact for availability)